Object Transforms CopyΒΆ

../../../_images/object_transforms_copy_node.png

From: Choose the object to take the data from.

To: Copy the selected properties onto this object.

9 Checkboxes above: Select which properties are influenced by this node.

Frame: If the original object is animated with f-curves, you can copy the transforms from another frame.

Frame Type: Decide how the Frame input is used.

Note: This doesn’t work for simulated or parented objects. Therefor you have to use the Object Matrix Input node.