Object Transforms CopyΒΆ
From: Choose the object to take the data from.
To: Copy the selected properties onto this object.
9 Checkboxes above: Select which properties are influenced by this node.
Frame: If the original object is animated with f-curves, you can copy the transforms from another frame.
Frame Type: Decide how the Frame input is used.
Note: This doesn’t work for simulated or parented objects. Therefor you have to use the Object Matrix Input node.